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Bibliothèque | Type de document | Numéro de cote topographique | Nombre d'enregistrements enfants | Emplacement | Statut | Réservations du document |
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Recherche en cours... Branch | Book | 006.6 P587C | 1 | Non-fiction Collection | Recherche en cours... Inconnu | Recherche en cours... Indisponible |
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Résumé
In this collection of papers published since Computers, pattern, chaos, and beauty (St. Martin's Press, 1990), Pickover examines the manifold ways in which visualization transforms how we both perceive and understand the world around us, with topics including scientific visualization, simulation, number theory, and computer art. Filled with remarkable graphics, including an eight-page color insert. Annotation copyrighted by Book News, Inc., Portland, OR
Critiques (3)
Critique du Publishers Weekly
Art and science are conflated in Pickover's new discipline of ``scientific visualizations,'' demonstrated here in a colorful sampler for math hobbyists and puzzle fans, containing computer-generated palindromes, Fibonacci-based structures, artificial spider webs and fractal palaces of wonder. Here is mathematics' beauty made visible, with super computers and a kind of cybernetic aesthetic. Pickover's short, sometimes puzzle-like presentations will give computer-literate readers the eerie feeling of being present at the creation of a mathematical world where imagination finds its tool in the scientific revolution. Pickover is the author of Computers, Pattern, Chaos, and Beauty. (Sept.) (c) Copyright PWxyz, LLC. All rights reserved
Critique de Choice
Pickover, an internationally acclaimed expert in computer graphics, has written a book which should spark the creativity of its readers, scientists and nonscientists alike. The book collects Pickover's papers and descriptions of unusual work by other researchers in computer science. The panorama of computer applications discussed extends from simulation of natural phenomena (e.g., genetic structures) to computer-generated art and poetry. The reader is enticed to engage in the excitement of creative thinking and exploration with games and puzzles, striking graphics, and ideas for research. Some material involves sophisticated mathematical concepts. Topics are brief in presentation, but desultory in arrangement, reflecting the authors belief in the value of "lateral thinking." This style also heightens the sense of excitement. The book is lavishly illustrated, imagery and visualization being at the core of much of the material. There are copious references to the literature as well as a list of resources for computer art and miscellaneous products. Mathematicians and computer scientists will (and have) raved about this book; so will computer-oriented artists. Highly recommended for libraries, academic and public.-G. J. G. Junevicus, Eckerd College
Critique du Library Journal
This very rich offering of interesting computer exercises contains a large number of brief chapters clustered into large sections such as Simulation, Speculation, Visualization, and Exploration. Each chapter or subchapter discusses one idea, picture equation, or concept and frequently provides a ``pseudocode'' for readers to generate examples on their own computers. The book is a stimulat ing potpourri for readers with a fair amount of mathematical and computer knowledge, although it will likely prove to be hard going for novices. The author is a specialist in computer graphics and its applications. Computers and the Imagination is recommended chiefly for academic and large public libraries.-- Jack W. Weigel, Univ. of Michigan Lib., Ann Arbor (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.